at first, i felt odd when i walked away from a hands-on co-op session of
call of duty: modern warfare 3 earlier today at gamescom. my colleague alexander and i had just spent the past 20 minutes carefully defusing ieds (
improvised
explosive
devices, for those of you who don't watch us broadcast news) and murdering potential assailants in a berlin spec ops map, part of a mission named ''''''invisible threat.'''''' between laughs, furious button presses, and the occasional expletive, i realized we were having a lot of fun -- far more fun than two grizzled
battlefield vets expected to have with a
call of duty title, anyway.
and soon after our play session, i understood why. that feeling i couldn't place was
nostalgia, subtly reminding me that, yes, at one point i used to really enjoy infinity ward-developed shooters. as i carefully sniped oncoming baddies, alex -- dressed in a ''''''juggernaut'''''' bomb suit, a first for the series -- slowly lumbered around, dodging bullets/missiles/helicopters/tanks (
seriously) while i assisted from above. moreover, his ability to locate the remaining ieds was based on me tossing up a uav and spotting them from above, all the while dodging bullets/rockets myself. of course, that meant i got to regularly drop missiles from said uav onto the aforementioned waves of antagonists. points!
somewhere in there, it all clicked. i was back in college, shouting at my roommate to cover my back before we got clipped, frantically popping enemy after enemy, hoping to hold off the never-ending wave for just another few moments so we could complete the mission.
continue reading modern warfare 3 spec ops preview: walk slowly and carry a big gun
modern warfare 3 spec ops preview: walk slowly and carry a big gun originally appeared on
joystiq on thu, 18 aug 2011 16:00:00 est. please see our
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