
crazy is not as easy as it looks. if you want to create a world of nightmarish whimsy like that in
alice: madness returns, it takes more than just throwing random bloody bits into a blender and spewing it all over the walls. you need careful planning; a formula of producing unease that will affect the player.
when
madness returns is at the top of its formula, it is a fascinatingly dark and grotesque psychological tale. unfortunately, the game's greatest strength tends to be impeded by gameplay that doesn't feel so much mad as obsessive-compulsive.
gallery: alice: madness returns (march 2011) 



continue reading alice: madness returns review: madness over method
alice: madness returns review: madness over method originally appeared on
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