so you
weren't at pax last weekend, and
didn't play
duke nukem forever? well, then you probably agree with gearbox's
randy pitchford when he says that
a playable demo for the mythical title is probably ''''''an important thing to do.'''''' that's not a confirmation but, now that the cat's out of the bag, the company will start investigating ways to effectively market the game. putting a demo in the hands of a skeptical audience is a good start, if pax is any indication.
if you missed it, you might still think of
duke nukem forever as vaporware, and remain convinced that gearbox told pax attendees that ''''''it would be really funny'''''' if they all pretended the game
was playable. wouldn't it be nice to lay your extremely paranoid fears to rest?
pitchford: duke nukem forever demo an 'important thing to do' originally appeared on
joystiq on mon, 06 sep 2010 19:30:00 est. please see our
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