there was a time when realtime words'
apb was
planned for consoles, but as it fights for survival on pc retail and virtual shelves, it appears it still hasn't found the right publishing partner for a console version. realtime worlds creative director dave jones tells
eurogamer that a console version won't happen until it finds a publishing partner and works out several other logistics, including pricing and ''''''running dedicated servers for console'''''' mmos.
jones mentions the company is going to remain ''''''heavily focused on building upon'''''' the pc version of
apb. he also notes that a console version would require a redesign and that the studio's ''''''immediate concern'''''' is getting ''''''new content out, updating the game and talking about what's coming next.''''''
gallery: apb 



console apb still in question, realtime worlds explains originally appeared on
joystiq on mon, 05 jul 2010 17:58:00 est. please see our
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