tetsuya mizuguchi's latest music-driven ''''''synesthesia'''''' shooter,
child of eden, made for an exciting kickoff to
ubisoft's pre-e3 2010 press conference. we caught up with the
rez creator following the event to chat about the his kinect title, and found out that microsoft's new motion-tracking tech actually won't be required to play.
mizuguchi answered in the affirmative when we asked if
child of eden can be played using a standard controller, also confirming that players will experience
rez-like controller vibration synced to the game's music. given that the q entertainment founder went as far as to create the ''''''
trance vibrator'''''' peripheral for additional, buzz-y feedback for
rez, we asked how he felt (or
didn't, as the case may be) about a lack of tactile feedback when playing kinect titles. ''''''when i play the kinect, i need some feedback,'''''' he replied, adding that vibrating bracelets -- like the trance vibrator -- could be used to improve the experience.
and what about a
playstation move release of the game? ''''''we haven't decided yet,'''''' mizuguchi responded when the topic was broached. he may not have, but
we've decided we want it. how about you?
mizuguchi: child of eden to support standard controllers originally appeared on
joystiq on tue, 15 jun 2010 04:10:00 est. please see our
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