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Wink Hands-on: PlayStation Eye's Kung-Fu Live - 05-17-2010, 12:22 PM

kung-fu live sounds almost exactly like a project natal game. with the aid of a camera, your image is placed directly into the game, and real movements are translated into in-game actions. as the concept trailer above shows, you'll be able to kick and punch wildly into the air to take down virtual baddies. but kung-fu live isn't destined for project natal. instead, it's coming exclusively to the playstation network. you won't need a fancy playstation move controller, either. this is one of the few games designed exclusively for the playstation eye camera.

powering the gameplay experience is virtual air guitar company's freemotion technology, which promises ''''''real-time tracking of the entire human body as well as background removal using regular webcams.'''''' certainly, the promise of natal-esque gameplay using a standard camera has us intrigued, but is it better than your typical ps2 eyetoy game?

it's clear that the technology powering kung-fu live is far more powerful than what we've seen in the ps2 generation. the system is able to accurately remove the background in real-time -- and is intelligent enough to know when new players jump in or out. another aspect that benefits kung-fu live: personality. the game is story-driven, told through comic panels in which you can feature. at the start of each level the game will suggest a pose for you to attempt, after which the camera will take a picture and inject you into a comic book scene. seeing myself roundhouse kick three goons in a generated comic book strip was definitely amusing. (being able to share these photos online seems like an ideal way to use the game's built-in facebook functionality, as well.)continue reading hands-on: playstation eye's kung-fu live

click the image to open in full size.hands-on: playstation eye's kung-fu live originally appeared on joystiq on mon, 17 may 2010 11:37:00 est. please see our terms for use of feeds.




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