whether or not it's inspired by real-life heists -- that's according to its developer, io interactive -- the fragile alliance multiplayer mode in
kane & lynch 2: dog days definitely feels
inspired. i recently played a few rounds of its increasingly difficult, single-player arcade game type (shown in the above video) before working together with (and against) fellow journos online and came away pretty impressed. in fact, it seemed more fun and polished than what joystiq's
played so far of the game's single-player campaign.
here's the setup: players start out on the same team -- the crooks -- and steal loot at the beginning of a round. those who can make it past a.i. controlled cops in one piece (and get inside the getaway vehicle before it leaves) share a cut of the cash everyone's grabbed. but these aren't the most honest men you're playing as, so it's possible to turn traitor on your own gang -- even take other players as human shields -- and attempt to avoid death at their (and the cops') hands, in hopes of taking all the spoils for your own. for the first match or two i played, everyone worked together. after that, people started getting greedy.
continue reading hands-on: kane & lynch 2 'fragile alliance' multiplayer
hands-on: kane & lynch 2 'fragile alliance' multiplayer originally appeared on
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